AI Insights · Timothy · July 2024
Top 5 Adventure Games on iOS in Croatia: Q2 2024 Performance
Discover how the top 5 adventure games on iOS performed in Croatia during Q2 2024, including trends in downloads, revenue, and active users.
In the second quarter of 2024, the top 5 adventure games on iOS in Croatia showed varied performance in terms of downloads, revenue, and weekly active users. Here’s a closer look at how each game fared:
Genshin Impact experienced fluctuating revenue throughout the quarter, peaking at approximately $1.6K in the week of April 22 and ending the quarter at $469. Downloads for the game varied, with a high of 97 in the week of April 22 and a low of 35 in the week of June 10. Weekly active users started at 957 in early April and saw a slight decline, stabilizing around 824 by the end of June.
Solo Leveling:Arise, which launched in early May, saw its highest revenue of approximately $1.4K during its second week. Downloads began strong at 605 in the first week but dropped significantly to 44 by the end of June. However, weekly active users showed an upward trend, starting at 588 and increasing to 652 by the last week of June.
SOULS had relatively stable revenue, with minor fluctuations and a peak of $401 in late April. Downloads were inconsistent, peaking at 91 in the week of April 29 but dropping to single digits by mid-June. Weekly active users started at 277 and remained relatively stable, ending the quarter at 262.
Devil May Cry: Peak of Combat saw its highest revenue of $682 in mid-May, with a general downward trend afterward. Downloads were minimal, with a peak of 22 in mid-April. The game maintained a stable number of weekly active users, starting at 78 and finishing the quarter at 66.
Arcane Legends MMORPG showed inconsistent revenue, with a significant peak of $552 in mid-May and another spike at $529 in the final week of June. However, there were no recorded downloads for the game during the quarter.
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